Sekcja 3iv
pozycje od 1 do 75 z 354, strona 1 z 5
- SbBool - bBool -- a Boolean type
- SbBox2f - bBox2f -- 2D box class
- SbBox2s - bBox2s -- 2D box class
- SbBox3f - bBox3f -- 3D box class
- SbColor - bColor -- color vector class
- SbCylinder - bCylinder -- class for representing a cylinder
- SbCylinderPlaneProjector - bCylinderPlaneProjector -- cylinder-plane projector
- SbCylinderProjector - bCylinderProjector -- cylinder projector
- SbCylinderSectionProjector - bCylinderSectionProjector -- cylinder-section projector
- SbCylinderSheetProjector - bCylinderSheetProjector -- cylinder-sheet projector
- SbLine - bLine -- directed line in 3D
- SbLineProjector - bLineProjector -- line projector
- SbMatrix - bMatrix -- 4x4 matrix class
- SbName - bName -- character string stored in a hash table
- SbPlane - bPlane -- oriented plane in 3D
- SbPlaneProjector - bPlaneProjector -- plane projector
- SbPList - bPList -- list of generic (void *) pointers
- SbProjector - bProjector -- base class for representing projectors
- SbRotation - bRotation -- class for representing a rotation
- SbSphere - bSphere -- class for representing a sphere
- SbSpherePlaneProjector - bSpherePlaneProjector -- sphere-plane projector
- SbSphereProjector - bSphereProjector -- sphere projector
- SbSphereSectionProjector - bSphereSectionProjector -- sphere-section projector
- SbSphereSheetProjector - bSphereSheetProjector -- sphere-sheet projector
- SbString - bString -- class for smart character strings
- SbTime - bTime -- class for representation of a time
- SbVec2f - bVec2f -- 2D vector class
- SbVec2s - bVec2s -- 2D vector class
- SbVec3f - bVec3f -- 3D vector class
- SbVec4f - bVec4f -- 4D vector class
- SbViewportRegion - bViewportRegion -- class for representing a viewport
- SbViewVolume - bViewVolume -- 3D viewing volume class
- SbXfBox3f - bXfBox3f -- 3D box with an associated transformation matrix
- SoAction - oAction -- abstract base class for all actions
- SoAlarmSensor - oAlarmSensor -- triggers a callback once sometime in the future
- SoAnnotation - oAnnotation -- Annotation group node
- SoAntiSquish - oAntiSquish -- transformation node that undoes non-uniform 3D scales
- SoAppearanceKit - oAppearanceKit -- appearance nodekit class
- SoArray - oArray -- group node that creates a regular IxJxK array of copies of its children
- SoAsciiText - oAsciiText -- simple 3D text shape node
- SoBase - oBase -- base class for all nodes, paths, and engines
- SoBaseColor - oBaseColor -- node that defines an object’s base color
- SoBaseKit - oBaseKit -- base class for all node kits
- SoBaseList - oBaseList -- maintains a list of pointers to instances of the SoBase classes
- SoBlinker - oBlinker -- animated cycling switch node
- SoBoolOperation - oBoolOperation -- performs Boolean operations
- SoBoxHighlightRenderAction - oBoxHighlightRenderAction -- a selection highlight style
- SoButtonEvent - oButtonEvent -- base class for all button events
- SoByteStream - oByteStream -- converts scene graph objects to character byte streams
- SoCalculator - oCalculator -- a general-purpose calculator
- SoCallback - oCallback -- provides custom behavior during actions
- SoCallbackAction - oCallbackAction -- performs a generic traversal of the scene graph
- SoCallbackList - oCallbackList -- manages a list of callback functions and associated data
- SoCamera - oCamera -- abstract base class for camera nodes
- SoCameraKit - oCameraKit -- camera nodekit class
- SoCenterballDragger - oCenterballDragger -- striped ball you rotate and re-center by dragging with the mouse
- SoCenterballManip - oCenterballManip -- transform node with 3D interface for editing rotation and center
- SoClipPlane - oClipPlane -- clipping plane node
- SoColorIndex - oColorIndex -- surface color index node
- SoComplexity - oComplexity -- shape complexity node
- SoComposeMatrix - oComposeMatrix -- composes a transformation matrix
- SoComposeRotation - oComposeRotation -- composes a rotation from axis and angle values
- SoComposeRotationFromTo - oComposeRotationFromTo -- composes a rotation that rotates from one vector into another
- SoComposeVec2f - oComposeVec2f -- composes 2D vectors from floating-point values
- SoComposeVec3f - oComposeVec3f -- composes 3D vectors from floating-point values
- SoComposeVec4f - oComposeVec4f -- composes 4D vectors from floating-point values
- SoComputeBoundingBox - oComputeBoundingBox -- computes the bounding box and center of a scene graph
- SoConcatenate - oConcatenate -- joins separate fields into a single multiple-value field
- SoCone - oCone -- cone shape node
- SoConeDetail - oConeDetail -- stores detail information about the SoCone node
- SoCoordinate3 - oCoordinate3 -- coordinate point node
- SoCoordinate4 - oCoordinate4 -- rational coordinate point node
- SoCounter - oCounter -- triggered integer counter
- SoCube - oCube -- cube shape node
- SoCubeDetail - oCubeDetail -- stores detail information about the SoCube node
pozycje od 1 do 75 z 354, strona 1 z 5
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